joncoonan (jonathancoonan@gmail.com)
2017-01-04 18:00:32

@joncoonan has joined the channel

binnur (binnur.alkazily@gmail.com)
2017-01-04 18:23:46

@binnur has joined the channel

Kenneth Wiersema (kcw815@icloud.com)
2017-01-04 18:32:59

@Kenneth Wiersema has joined the channel

alex_lf (al3xlf@gmail.com)
2017-01-04 18:33:09

@alex_lf has joined the channel

luke_frank (scoutskywalker@gmail.com)
2017-01-04 18:33:19

@luke_frank has joined the channel

timo_lahtinen (timolahtinen1@gmail.com)
2017-01-04 18:33:25

@timo_lahtinen has joined the channel

jeff_dalton (chezdalton@gmail.com)
2017-01-04 18:33:41

@jeff_dalton has joined the channel

gabe_travis (gabetrav@gmail.com)
2017-01-04 18:33:59

@gabe_travis has joined the channel

Sam Rosen (rosensam000@frogrock.org)
2017-01-04 18:34:12

@Sam Rosen has joined the channel

paul_vibrans (pvibrans@tscnet.com)
2017-01-04 18:34:18

@paul_vibrans has joined the channel

Cruz_Strom (cruzrstrom@gmail.com)
2017-01-04 18:36:38

@Cruz_Strom has joined the channel

kaedric_holt (kaedholt@gmail.com)
2017-01-04 18:49:12

@kaedric_holt has joined the channel

Ethan Rininger (rinineth000@frogrock.org)
2017-01-04 18:50:49

@Ethan Rininger has joined the channel

finn_mander (finn.mander@gmail.com)
2017-01-04 20:11:46

@finn_mander has joined the channel

dana_batali (dana.batali@gmail.com)
2017-01-04 20:12:17

@dana_batali has joined the channel

brian_bonifaci (brianbonifaci@gmail.com)
2017-01-04 20:12:37

@brian_bonifaci has joined the channel

luke_frank (scoutskywalker@gmail.com)
2017-01-04 20:15:28

Roles right now: Dozer:moves,traps, blocks. Courier: ferries cells, avoids being pinned.

alex_lf (al3xlf@gmail.com)
2017-01-04 20:59:17

:alexlf: Great meeting everyone! I'll add to the list: Scoring robots! - include priorities such as dumping rocks into trailers, firing from distance, catching from human player, delivering to human players.... Feel free to add and discuss!

coachchee (echee@bisd303.org)
2017-01-04 21:02:46

@coachchee has joined the channel

Kenneth Wiersema (kcw815@icloud.com)
2017-01-05 06:51:41

Found this on Chief Delphi, 19 balls stacked with some impaled . https://www.chiefdelphi.com/media/photos/32251

chiefdelphi.com
marie_sachs (marietsachs@gmail.com)
2017-01-05 07:02:54

@marie_sachs has joined the channel

chris_mentzer (cmentzer@mentzer.org)
2017-01-05 08:22:06

@chris_mentzer has joined the channel

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 16:48:23

It looks like the most reliable scheme for loading moon rocks is a robot pressed against the boards at the outpost with a feed hopper just below the loading port.

alex_lf (al3xlf@gmail.com)
2017-01-05 16:51:22

that makes sense, is it viable to chase down moon rocks on the field?

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 16:54:47

There will be lots of moon rocks on the field. Bulldozing them to the air lock might be more reliable than trying to pick them up. A pickup device can't extend beyond the bumpers.

alex_lf (al3xlf@gmail.com)
2017-01-05 16:55:34

ok, so that would mean your robot could push moon rocks into the loading areas and then get them from human players?

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 16:56:01

A good throwing human player behind the air lock is worth gold

đź‘Ť alex_lf
alex_lf (al3xlf@gmail.com)
2017-01-05 16:56:23

the thing I would worry about is that the more time human players spend giving moon rocks to robots, the less time they will have to score in opposing trailers

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 16:57:05

Good point.

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 16:58:22

I was thinking of a robot that could reliably dump a bin of rocks into a trailer after bumping into it.

alex_lf (al3xlf@gmail.com)
2017-01-05 16:59:08

that sounds like it would be very effective, especially since it could be reloaded all at once

alex_lf (al3xlf@gmail.com)
2017-01-05 16:59:22

that way the human players can spend more time scoring

dana_batali (dana.batali@gmail.com)
2017-01-05 17:00:41
dana_batali (dana.batali@gmail.com)
2017-01-05 17:01:17

i would agree that a bump and dump approach sounds like a high-scoring solution

alex_lf (al3xlf@gmail.com)
2017-01-05 17:01:18

Thanks Dana

alex_lf (al3xlf@gmail.com)
2017-01-05 17:01:48

do you think a scoring robot would be more useful than a dozer/blocking robot?

alex_lf (al3xlf@gmail.com)
2017-01-05 17:02:23

or could a scoring robot be made so that it could also block? Maybe make it really tall?

dana_batali (dana.batali@gmail.com)
2017-01-05 17:06:41

I haven’t yet had a chance to estimate scoring comparisons… Other than practical engineering constraints, I don’t see why a dump-shooter couldn’t also play a role of dozer or blocker

alex_lf (al3xlf@gmail.com)
2017-01-05 17:07:29

I think our best bet all-around may be that kind of robot, the other roles we discussed seem too specialized by comparison

paul_vibrans (pvibrans@tscnet.com)
2017-01-05 17:12:02

A dozer needs to be wide and consequently short. This might turn out to be difficult to get away from the boards after crashing into the fueling station.

alex_lf (al3xlf@gmail.com)
2017-01-05 17:14:40

and we probably will crash

Kenneth Wiersema (kcw815@icloud.com)
2017-01-05 17:15:56

Here's something on the driving issue, but the robot will have to act like a spaceship to workhttps://www.chiefdelphi.com/forums/showthread.php?t=71037&page=10&highlight=Lunacy+trailer

chiefdelphi.com
alex_lf (al3xlf@gmail.com)
2017-01-05 17:23:25

So I guess thrusters aren't allowed

Kenneth Wiersema (kcw815@icloud.com)
2017-01-05 17:29:46

I don't think so, but they were saying that you couldn't get enough force out of a fan to work, and I found a rule prohibiting anything other than wheels touching the field. What I mean by a rocket is that it starts moving, and after it goes a distance it needs to create a force in the opposite direction of travel to bring the robots velocity down to zero, then turn and start going again.

peter_hall (llahnhojretep@gmail.com)
2017-01-05 20:50:48

@peter_hall has joined the channel

Kenneth Wiersema (kcw815@icloud.com)
2017-01-07 09:38:04
Kenneth Wiersema (kcw815@icloud.com)
2017-01-07 09:38:05
Kenneth Wiersema (kcw815@icloud.com)
2017-01-07 09:53:45

You can only access the file via frogrock account

riyadth (riyadth@gmail.com)
2017-01-07 10:34:41

@riyadth has joined the channel

4915plane (4planejim@gmail.com)
2017-01-07 10:44:05

@4915plane has joined the channel

brian_hilst (brian@hilst.org)
2017-01-07 10:58:01

@brian_hilst has joined the channel

Ethan Rininger (rinineth000@frogrock.org)
2017-01-07 14:12:41

@Ethan Rininger set the channel purpose: best group

dana_batali (dana.batali@gmail.com)
2017-01-08 09:20:00

https://youtu.be/E7eEfWshXQ8

YouTube
} bkmplane (https://www.youtube.com/user/bkmplane)
dana_batali (dana.batali@gmail.com)
2017-01-08 09:22:22
dana_batali (dana.batali@gmail.com)
2017-01-08 09:27:19
alex_lf (al3xlf@gmail.com)
2017-01-08 09:57:14

Thanks Dana! Lots of good mechanism ideas from the 2006 game, looks like polycord could be very useful

alex_lf (al3xlf@gmail.com)
2017-01-08 10:23:21

https://www.youtube.com/playlist?list=PLoqa6BeehDQCD7guJELJPEO4f0VPFb8z7 this should automatically add each update video from Robot in 3 Days

rose_bandrowski (rose.bandrowski@gmail.com)
2017-01-08 10:39:06

@rose_bandrowski has joined the channel

niklas_pruen (niklas.pruen@gmail.com)
2017-01-08 12:48:03

@niklas_pruen has joined the channel

Ethan Rininger (rinineth000@frogrock.org)
2017-01-08 14:02:26
joncoonan (jonathancoonan@gmail.com)
2017-01-10 21:50:21

@joncoonan archived the channel